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Spatial Interactions Playgrounds for visionOS

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Unlock the potential of visionOS with this comprehensive project showcasing 2D and 3D interaction techniques. Perfect for developers, designers, and anyone passionate about the next generation of user interfaces.

What's inside:

2D Interaction Gallery

- Single Tap Mastery

- Double Tap Dynamics

- Pinch and Hold Precision

- Pinch and Drag Fluidity

- Zoom Finesse

- Rotation Expertise

3D Spatial Playground

- Immersive Sphere Stacking

- Real-time Hand Tracking

- Dynamic Scene Reconstruction

- Physics-based Interactions

Technical Highlights

- Built with SwiftUI and RealityKit

- ARKit integration for hand tracking

- Custom interaction recognizers

- RealityView rendering

- visionOS-specific UI elements


Ideal for:

- iOS developers venturing into spatial computing

- UX/UI designers exploring new interaction paradigms

- Students and educators in HCI and AR/VR fields

- Tech enthusiasts curious about visionOS capabilities

Package Includes:

- Complete source code

- Detailed README

- Extensive code comments for easy understanding

Note: This project requires Xcode 15.4+ and the visionOS SDK. Compatible with visionOS 1.2+ for development.

Disclaimer: The project is intended for exploratory purposes to learn about 2D and 3D interaction techniques in visionOS. The project's source code is not intended to be used in production, is provided as is with no warranties or commitment for continued maintenance. For more details, refer to the LICENSE.

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Spatial Interactions Playgrounds for visionOS

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